After a good two months of waiting, my Raspberry Pi just arrived in the mail. It took about 2 minutes to set up and worked perfectly: It then launched into the graphical interface. I was using a 1920:1280 … Read More
I’ve been playing around with SPH simulations, and in SPH as in any physics based simulation, the length of the time step in the integration process is critical. So, this video shows what happens right at the edge of numerical … Read More
We had a lot of fun working on this bridge concept: Unfortunately, we didn’t win the competition. However, I still think the idea is pretty cool. Here’s some text: ZwerverBrug, or literally, Wanderer Bridge, is both a means and an … Read More
Over the past few months, I’ve been collaborating with Mani Mani of Fishtnk on a chair for the Interior Design Show (IDS) in Toronto. The show is next week, and the chair is finished – come check it out!
A small but fun project I was recently involved with. Designed by Brian Jungen:
We’ve just uploaded a small but important update to the component set. Basically, the major reworking of the components in the last update messed with the actual integration functions – this has been fixed. More specifically, we’ve settled on a … Read More
This release features a major reworking of the component set. Yes, we managed to break all functionality during the refactoring; No, we couldn’t figure out how to fix it for a quite while…..In the end, it all came together, though. … Read More
Michael Braund, Chris Walsh, and I just presented a paper at this year’s iteration of ACADIA, a conference focusing on digital tools and techniques in architecture. Our submission was a paper featuring a human- space interaction analysis tool called, for … Read More